Paper sessions

time allocated for paper presentations: full papers 20′ – short papers 15′

Session I (105′) – AI, Education, and Future Directions
12th June – 11:15 – 13:00
Chair: Vincenza Benigno

• Selfit v2 – The evaluation of an Intelligent Tutoring System for Psychomotor Development (full paper)
Laurentiu-Marian Neagu, Eric Rigaud, Vincent Guarnieri, Sébastien Travadel, Mihai Dascalu

• AIs and Education: Do we really need to worry? Use and perceptions of university students – quasi-global feelings and behaviors (full paper)
Carlo Giovannella, Alaa Alkhafaji, Mihai Dascalu, Elvira Popescu

• How has IxD&A Evolved in the Last Decade? A Topic Modeling Approach to Identify Salient Themes and Cultural Shifts (full paper)
Razvan Paroiu, Mihai Dascalu, Carlo Giovannella

• The Death of Cognitive Conflict? AI, Learning, and the Case for Disruptive Pedagogy (full paper)
Ines Di Loreto

Session II (75′) – Educational Gamification and Engagement
12th June – 16:15 – 17:30
Chair: Mihai Dascalu

• Digital Educational Games to Promote Social Emotional Learning in Preschool-Aged Children: Trends and Challenges in Co-Design (full paper)
Joana Silveira, Oksana Tymoshchuk, Ana Isabel Veloso

• Designing a Gamification Analytics Module in the Context of Peer Assessment (short paper)
Gabriel Badea, Elvira Popescu

• Electroacoustic Music Learning Experience Through AI-based Digital Installations: ARTECOM, an ongoing Project dedicated to Teenagers (full paper)
Sara Peretti, Federica Caruso, Maria Chiara Pino, Fabio Franchi, Francesco Smarra, Tania Di Mascio, Daniele Frigioni

Session III (75′) – Evaluating Learning Ecosystems and Digital Maturity
13th June – 9:00 – 10:15
Chair: Ines Di Loreto

• Evaluating Italian School Learning Ecosystem Through an Integrated Lens: Assessing Smartness, Well-being and E-maturity with Teachers’, Principals’ and Parents’ Perspectives. (full paper)
Carlo Giovannella, Licia Cianfriglia, Antonello Giannelli

• Implementing e-Learning for Knowledge Dissemination in a geographically dispersed organization (full paper)
Duarte Dionísio, Arnaldo Santos

• Advancing Digital Empowerment: The Next Phase of the Capacid@de Digital Initiative (full paper)
Óscar Oliveira, Marisa Ferreira

Session IV (75′) – UX, Cognitive Perspectives, and Universal Design
13th June – 15:45 – 17:00
Chair: Tania di Mascio

• User Experience (UX) in Eye-Tracker Applications: Obstacles, Alternatives and Examples. (full paper)
Lucius Vinicius Filho, Oksana Tymoshchuk, Rita Oliveira, Sâmia Mouzinho-Machado

• Exploring the relationship between Brain-based Learning and Thinking Skills through Smart Education: A Scoping Review on the Development of Study Material and Its Effectiveness (full paper)
Hao Xuan Tan, Arkendu Sen

• Systematic Review of Universal Design Applied to Wayfinding Signage Systems for a University Campus (full paper)
Diego Joseph Villalon, Andrea Mangiatordi