Open debate

Artificial Intelligence and (human) Learning
June 27th, 15:00-17:00 CET

This year, the theme is Artificial Intelligence (AI) and (human) Learning. While there is no doubt that the relationship between AI and learning is, and will keep being in the future, a topical matter since AI will increasingly belong to our learning environments, a number of issues arise about our role in this relationship, as learners and as educators:
• How should digital environments evolve to maximise the (human) learning gains?
• What are the main strengths and pitfalls of AI applications in the educational field?
• Are there any peculiarities of human intelligence that should never be delegated to AI?
• What competences are needed to use AI without being used by it?
Invited experts will freely take inspiration from the above issues to discuss the debate theme.

Open Debate format

Traditionally, Open Debates at SLERD revolve around some topical subject concerning Smart Learning Ecosystems and consist in a 2h session where, in the first part, 4-5 invited international experts briefly present their views about the debate’s subject while, in the second part, members of the audience participate in the discussion by asking questions to the experts or contributing their point of views. The debate is “open” in that interested parties can join in the audience even if they are not registered to the conference. To better achieve this aim, the Open Debate takes place online.

Panelists

Roger Azevedo, University of Central Florida, USA
Manuel Gentile, Consiglio Nazionale delle Ricerche, Istituto per le Tecnologie Didattiche
Dirk Ifenthaler, University of Mannheim, Germany
Susanna Sancassani, METID, Politecnico di Milano, Italy
Davinia Hernández-Leo, Universitat Pompeu Fabra, Barcelona, Spain

Moderator: Donatella Persico (ASLERD and Consiglio Nazionale delle Ricerche, Istituto per le Tecnologie Didattiche)

 

 

 

has been active in the field of educational technology – theory and applications – since 1981. She is “research associate” at the Institute for Educational Technology of the Italian National Research Council (CNR-ITD) and her major interests include methods and tools for learning design and evaluation, computer-supported collaborative learning, self-regulated learning, game-based learning, gamification and teacher training. She led national and international projects, taught Educational Technology at the university of Genoa and is author of several publications in the field.